Heim Nachricht "Ashly Burch machte sich Sorgen über die Auswirkungen von Ai auf die Spielkunst"

"Ashly Burch machte sich Sorgen über die Auswirkungen von Ai auf die Spielkunst"

Autor : Eleanor Aktualisieren : Apr 26,2025

Ashly Burch, die Stimme hinter Aloy in der Horizon-Serie, sprach kürzlich auf ein durchgesickertes Ai-Generat-Video mit ihrem Charakter. Das Video, das letzte Woche entstanden ist und von The Verge berichtet wurde, zeigte die Technologie von Sony mit AI, um ein Gespräch mit Aloy zu simulieren. Trotz der mangelnden Reaktion von Sony auf IGNs Anfragen zeigte das inzwischen gelöschte Video eine Roboterstimme und steife Gesichtsanimationen, die sich deutlich von Burchs Leistung unterscheiden.

In einem Tiktok -Video bestätigte Burch, dass sie die AI Aloy -Demo gesehen hatte, und stellte klar, dass die Guerilla -Spiele, die Entwicklerin hinter Horizon, ihr versicherte, dass die Tech -Demo weder eine aktive Entwicklung darstellte noch ihre Leistungsdaten nutzte. Dies deutet darauf hin, dass Ai Aloy im kommenden Horizon -Mehrspieler -Spiel oder im erwarteten Horizont 3 nicht zu sehen sein wird.

Burch nutzte das AI Aloy -Video, um den laufenden Streik der Videospiel -Sprachakteure hervorzuheben. Der Streik, der von der Screen Actors Guild - American Federation of Television and Radio Artists (SAG -AFTRA) unterstützt wurde, zielt darauf ab, den Schutz vor der Verwendung von KI bei der Sprachausgabe zu sichern. Burch äußerte sich Sorgen über das Potenzial, dass KI ohne Zustimmung oder faire Entschädigung eingesetzt wird, und betonte die Bedeutung dieser Schutzmaßnahmen für die Zukunft der Branche und die Karrieren von Sprachakteuren.

Sie betonte, dass das Problem nicht die Technologie selbst oder der Wunsch von Spielunternehmen ist, es zu nutzen, sondern die mangelnde Übereinstimmung der Branchenverhandlungsgruppe für den "Schutz von gesunden Menschenverstand". Burch wies darauf hin, dass Interim -Gewerkschaftsverträge für Spielunternehmen zur Unterschrift verfügbar sind, was den Schutz, den Sprachakteure suchen, bieten würden.

Der breitere Kontext der KI im Spielen umfasst seine Verwendung und die ethischen Bedenken, die sie aufwirft. Beispielsweise scheiterte der Versuch von Keywords Studios, ein vollständig erzeugtes Spiel zu erstellen, was die Grenzen der KI hervorhebt. In der Zwischenzeit haben Unternehmen wie Activision KI für Vermögenswerte in Spielen wie Call of Duty: Black Ops 6 inmitten gemischter Reaktionen der Gaming -Community verwendet.

Der Sprachschauspieler -Streik hat bereits mehrere Spiele beeinflusst, wobei NPCs nicht gestaltet in Titeln wie Destiny 2 und World of Warcraft erscheinen. Bemerkenswerte Fälle umfassen die Neuaufnahme von Zeichen in Call of Duty: Black Ops 6 und Sprachakteure, die in Zenless Zone Null ersetzt werden. Asad Qizilbash von PlayStation Studios betonte die Bedeutung von KI für die Personalisierung von Spielerlebnissen für jüngeres Publikum und unterstreichte die laufende Debatte über die Rolle von AI in der Branche.

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