Heim Nachricht Die Fans versammeln sich für Yharnam zum 10 -jährigen Jubiläum von Bloodborne zurück

Die Fans versammeln sich für Yharnam zum 10 -jährigen Jubiläum von Bloodborne zurück

Autor : Samuel Aktualisieren : Mar 29,2025

Heute jährt sich Bloodborne am 10. Jahrestag von SOFTWAREs legendärem PlayStation 4 -Titel, der am 24. März 2015 auf den Markt gebracht wurde. Bloodborne hat sich nicht nur vor dem Ruf von SOFTWARE als führender Spieleentwickler festigten, sondern auch einen weit verbreiteten kritischen und kommerziellen Erfolg erzielte und die Fans nach mehr bemühen.

Trotz des Lärms für ein Follow-up, sei es ein Remaster der aktuellen Generation, eine Fortsetzung oder sogar ein Update der nächsten Generation, um 60 fps Gameplay zu ermöglichen, hat Sony in dieser Angelegenheit geschwiegen. Diese mangelnde Aktion verblüfft die Gaming -Community angesichts der Popularität des Spiels und des Trends der Branche, erfolgreiche Titel zu remasterieren.

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Anfang dieses Jahres gab Shuhei Yoshida, eine PlayStation -Legende, die Sony seitdem verlassen hat, während eines Interviews mit irgendwie lustigen Spielen einen Einblick in die Situation. Yoshida betonte, dass seine Gedanken rein spekulativ und nicht auf Insiderwissen beruhten. Er theoretisierte, dass Hidetaka Miyazaki, der Mastermind dahinter von Software und Bloodborne, nicht bereit sein könnte, andere ohne seine direkte Beteiligung aufgrund seiner tiefen persönlichen Bindung daran arbeiten zu lassen. Yoshida schlug vor, dass Miyazakis vollen Zeitplan und Erfolg mit anderen Projekten, wie dem von der Kritik gefeierten Elden Ring, Faktoren für den Mangel an Fortschritten bei Bloodborne beitragen könnte.

Miyazaki war in der Tat damit beschäftigt, mehrere hochkarätige Projekte nach dem Blut zu leiten, darunter Dark Souls 3, Sekiro: Shadows sterben zweimal und Elden Ring. Er hat auch in Interviews erwähnt, dass von Software das blutborne IP nicht besitzt, was potenzielle Entwicklungen kompliziert. Im vergangenen Jahr räumte Miyazaki jedoch ein, dass das Spiel davon profitieren könnte, für moderne Hardware aktualisiert zu werden.

In Ermangelung offizieller Updates haben die Fans die Sache selbst in die Hand genommen. Modder haben versucht, die ursprüngliche PS4 -Erfahrung zu verbessern, aber diese Bemühungen haben sich auf den Widerstand von Sony gestoßen. Zum Beispiel erhielt Lance McDonald, bekannt für seinen 60 -fps -Mod, einen Takedown -Mitteilung von Sony, und Lilith Walthers Projekte, darunter Nightmare Kart und das blutborme PSX Demake, wurden aus den Behauptungen des Urheberrechts konfrontiert.

Die jüngsten Fortschritte bei der PS4 -Emulation haben es Fans ermöglicht, Bloodborne bei 60 fps auf dem PC zu erleben, eine von der digitalen Foundry abgedeckte Entwicklung. Dieser Durchbruch führte zu Spekulationen über die Antwort von Sony, obwohl das Unternehmen die Angelegenheit nicht kommentiert hat.

Da die offiziellen Entwicklungen noch nicht fassbar sind, feiern die Fans weiterhin Blutborne durch Community -Events wie die "Rückkehr zu Yharnam" -Initiative, die die Spieler dazu ermutigt, neue Charaktere zu erstellen, Cooperators und Invaders zu beschwören und sich auf neue Weise mit der Welt des Spiels zu beschäftigen. An diesem 10 -jährigen Jubiläum ist das Engagement der Gemeinschaft, den Geist des blutborne lebendig zu halten, offensichtlicher denn je.

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