Heim Nachricht Das Rad der Zeit 'AAA Open-World RPG' ist legitim, seine Entwickler bestehen darauf, aber halten Sie den Atem nicht für ein Veröffentlichungsdatum an-es könnte ein PS6- und nächstes Xbox-Spiel sein

Das Rad der Zeit 'AAA Open-World RPG' ist legitim, seine Entwickler bestehen darauf, aber halten Sie den Atem nicht für ein Veröffentlichungsdatum an-es könnte ein PS6- und nächstes Xbox-Spiel sein

Autor : Sophia Aktualisieren : May 06,2025

Die jüngste Ankündigung eines "The Wheel of Time" -Videospiels hat die Fans sicherlich überrascht und eine Mischung aus Aufregung und Skepsis im Internet aufgeregt. Laut Variety, einer Hollywood-Handelsveröffentlichung, wird das Spiel als AAA-Rollenspiel für PC und Konsolen ein Rollenspiel von AAA sein, das von Robert Jordans geliebte 14-Book-Serie inspiriert ist. Die Entwicklungszeitleiste ist ehrgeizig für drei Jahre festgelegt, was in der Fangemeinde die Augenbrauen hochgezogen hat.

Das Projekt wird von IWOT Studios 'neuem in Montreal ansässiger Spieleentwickler unter der Führung von Craig Alexander, einem ehemaligen Manager von Warner Bros. Games, geleitet. Alexanders Erfahrungen mit erfolgreichen Franchise -Unternehmen wie The Lord of the Rings Online, Dungeons & Dragons online und Asherons Anruf könnten in der Regel erhebliche Begeisterung erzeugen. Die Beteiligung von IWOT-Studios, die die Rechte an der Zeit (ursprünglich als Red Eagle Entertainment) im Jahr 2004 sowie die kurze dreijährige Timeline erworben haben, hat die Skepsis angeheizt.

Ein kurzer Blick online zeigt, dass IWOT Studios eine angespannte Beziehung zum Wev of Time Community hat. Mehrere Fans haben Zweifel an dem Studio zum Ausdruck gebracht, es als "IP -Camper" bezeichnet und es beschuldigt, das Franchise im Laufe der Jahre falsch zu verwalten, mit zahlreichen Projekten, die nie verwirklicht wurden. Ein bemerkenswerter 10-jähriger Reddit-Post ist ein Großteil der Fanbase-Frustration.

Die Vorstellung, dass ein neu geformtes Studio schnell ein AAA -RPG liefern könnte, das die hohen Erwartungen des Wheel of Time -Fans erfüllt, hat zu einem vorherrschenden "Wir glauben, wenn wir es sehen" -Sesims online geführt.

Spielen Andererseits hat das Franchise kürzlich mit seiner Amazon Prime Video Adaption erhebliche Traktion erlangt. Nach Abschluss der dritten Staffel hat die Serie eine neue Legion von Fans angezogen. Trotz der ersten Rückschläge über bedeutende Abweichungen aus den Büchern in den Staffeln 1 und 2 gelang es Staffel 3, mit seinem verbesserten Geschichtenerzählen einen Großteil des Kernpublikums zurückzugewinnen. Staffel 4 ist gespannt, obwohl noch nicht bestätigt.

Angesichts der gemischten Reaktionen habe ich mich an die IWOT -Studios gewandt, um weitere Erkenntnisse zu erhalten. In einem Videoanruf habe ich mit Rick Selvage, dem Leiter der IWOT -Studios, und Craig Alexander, der die Bemühungen zur Videospielentwicklung des Studios leitet, über den Status, den Umfang und die Fan -Erwartungen des Projekts gesprochen. Dieses Gespräch zielte darauf ab, die Online-Kritik anzugehen und Klarheit darüber zu geben, was Fans von diesem viel diskutierten Spiel erwarten können.

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