Hogar Noticias "Spectre Divide cierra 6 meses después del lanzamiento, FPS con respaldo de la mortaja"

"Spectre Divide cierra 6 meses después del lanzamiento, FPS con respaldo de la mortaja"

Autor : Liam Actualizar : Apr 02,2025

Spectre Divide, admitido la cubierta de FPS, se apaga después de 6 meses desde el lanzamiento

Specter Divide y su desarrollador, Mountaintop Studios, están cerrando debido a que el juego no cumple con las expectativas de la compañía y no genera ingresos suficientes. Siga leyendo para obtener más información sobre la declaración del CEO de Mountaintop Studios y las razones detrás de su cierre.

Spectre Divide se desconectará en 30 días

La temporada 1 y el lanzamiento de la consola no cumplieron con las expectativas

Tactical FPS Spectre Divide se está cerrando solo seis meses después de su lanzamiento, ya que su primera temporada y lanzamiento de la consola no cumplieron con las expectativas de la compañía. La cuenta oficial de Twitter (X) de Spectre Divide publicó un mensaje a sus fanáticos el 13 de marzo con respecto a la situación actual del juego y la compañía.

El CEO de Mountaintop Studios, Nate Mitchell, explicó: "Han pasado dos semanas desde que lanzamos Spectre Divide Season 1: Flashpoint". Agregó: "Estamos increíblemente agradecidos por la positividad y el apoyo que ha mostrado en ese corto tiempo. Desafortunadamente, el lanzamiento de la temporada 1 no ha logrado el nivel de éxito que necesitábamos para mantener el juego y mantener a la cima de la cima de la cima".

La compañía fue optimista en su primera semana, con más de 400,000 jugadores y un recuento máximo de jugadores concurrentes de alrededor de 10,000 jugadores en todas las plataformas. Sin embargo, a medida que pasaba el tiempo, el equipo no pudo mantener suficientes jugadores activos e ingresos por ingresos para mantener a Spectre Divide y el estudio operativo.

Spectre Divide, admitido la cubierta de FPS, se apaga después de 6 meses desde el lanzamiento

Anteriormente, The Verge, en diciembre de 2024, informó que Mountaintop Studios estaba en un estrecho terrible, y que sus planes para un lanzamiento de la consola y la temporada 1 sería su intento final de salvar el juego. El director del juego de Specter Divide, Lee Horn, declaró que a pesar de los esfuerzos en la comercialización del juego, los problemas del servidor en el lanzamiento mataron su impulso. Mitchell elaboró: "Si no están en la primera temporada, como esperamos que sean, tendremos que analizar mucho si deberíamos seguir adelante, o si los jugadores nos dicen que esto no es lo que queremos".

Esperan que Spectre Divide se desconecte dentro de los 30 días, y planean deshabilitar nuevas compras y reembolsar el dinero que los jugadores han gastado desde la temporada 1 del relanzamiento. Según la publicación, pronto se anunciarán más detalles al respecto.

Spectre Divide apagando a pesar de recaudar $ 30 millones el año pasado

Spectre Divide, admitido la cubierta de FPS, se apaga después de 6 meses desde el lanzamiento

El anuncio de Mountaintop Studios es un shock para los fanáticos, ya que el año pasado, pudieron recaudar $ 30 millones en fondos para el juego. La compañía publicó previamente en su cuenta de LinkedIn en 2024 que los $ 30 millones provienen de los principales inversores en la industria, incluidos Anthos Capital, RX3 Growth Partners, A16Z Games, así como de otros inversores ángeles.

Desafortunadamente, parece que la financiación no fue suficiente para que el juego y la compañía prosperen. Mitchell declaró: "seguimos todas las vías para seguir adelante, incluida la búsqueda de un editor, una inversión adicional y/o una adquisición. Al final, no pudimos hacerlo funcionar. La industria está en un lugar difícil en este momento".

Continuó: "Queríamos entregar algo innovador y original en un género lleno de gente que uniría a los amigos en momentos inolvidables. Temotamos el formato, creamos un estilo artístico y un universo fresco, y nos asociamos con algunos de nuestros héroes. Todos sabíamos desde el principio que las probabilidades estaban en contra de nosotros, pero eso es lo que nos registramos. Nunca fue una apuesta segura. De todos modos, lo hicimos de todos modos".

Specter Divide se unirá a la lista de juegos de servicio en vivo que han cumplido su desaparición debido a la naturaleza desafiante del modelo de negocio. Juegos como Multiversus, Babilon's Fall, Concord y los cancelados como The Last of Us Online y el juego de servicio de God of War Live de God of War son solo algunos de los juegos que han luchado por encontrar el éxito en el espacio de servicio en vivo.

Studios de Mountaintop cerrando dentro de la semana

Spectre Divide, admitido la cubierta de FPS, se apaga después de 6 meses desde el lanzamiento

Mitchell anunció que MountaintoPp Studios cerrará sus puertas para fines de semana. A pesar de todos los esfuerzos que hicieron, a la compañía no le quedan fondos suficientes para mantener el estudio en funcionamiento.

Mitchell dijo: "Desde el lanzamiento de la PC, estiramos nuestro capital restante lo más lejos que pudimos, pero en este punto, no tenemos fondos para apoyar el juego. Esto significa que la montaña cerrará sus puertas a fines de esta semana".

Últimos artículos

Más
The Big Summer Warhammer Preview Show 2025: Everything Announced Warhammer 40,000 | Age of Sigmar | Total War: Warhammer | Tabletop & Digital Announcements The most electrifying Warhammer event of the year has just dropped — The Big Summer Warhammer Preview Show 2025, hosted live from Games Workshop’s new headquarters in Nottingham, UK. With over 30 new products, major lore reveals, and surprise digital launches, this year’s show packed more firepower than ever. Here’s everything that was announced: 🔥 WARHAMMER 40,000: 10TH EDITION – THE 40K REBIRTH After years of lore expansion and gameplay refinement, 10th Edition of Warhammer 40,000 officially launches this fall. Highlights include: New Core Mechanic: "Fate of the Imperium" – A persistent campaign system across all armies, where major decisions (like the fate of Terra or the fall of a Great Crusade relic) alter the galaxy-wide narrative. Mechanics Overhaul: “Cataclysm Dice” – Roll on a new table every turn to determine random, apocalyptic events (e.g., sudden Warp rift, alien invasion, mutant uprising). “Heresy of the Hive” – New mechanic for Chaos Space Marines, allowing players to "corrupt" allied units by sacrificing morale. New Units & Factions: The Iron Saints (Imperial Fists 2.0) – Full rework of the Ultramarines’ sibling chapter, featuring a new Custodes-Grade Tactical Doctrine. Sisters of Silence (new Sisters of Battle Chapter) – Psychic suppression-focused Sisters who can “erase” enemy psykers from the battlefield. Dark Eldar Reborn: The Slaughtergods of Commorragh – New faction with a Soulforge Mechanic, where models gain power by sacrificing enemy souls. “The Prophets of the Black Sun” – A new Chaos God figure (tentatively named Nyxthar, the Titan of Dying Stars), worshipped by a secretive cabal of Space Wolves and Chaos Space Marines. 🌌 AGE OF SIGMAR: REBORN FROM THE ASHES The Age of Sigmar universe gets a full reboot with “Reborn from the Ashes”, launching in late 2025. New Grand Alliance: The Daughters of the Storm (Stormcast Eternals faction) Led by Sister-Commander Velarya, this faction combines storm magic, leylines, and ancient elven wrath. Features a new “Tempest Resistance” mechanic—shielding units from psychic attacks and weather-based damage. Faction Revisions: Kharadron Overlords: New “Skyward Dominion” system allows for atmospheric flight and ship-based combat. Lumineth Realms-Lords: Now include Fae-Weavers, a new sub-faction that uses enchanted tapestries to warp reality. New Hero: The Shattered Titan of Aqshy A colossal, anti-magic golem forged from dead stars. Can only be controlled by warlocks who have sacrificed their memories. Digital Launch: Age of Sigmar: Eternal Realms (New MMO) A full 3D multiplayer RPG set across the Mortal Realms, allowing players to command armies across time and space. Features cross-play with tabletop and digital Warhammer. 🛡️ TOTAL WAR: WARHAMMER III – THE FATE OF THE REALMS The long-awaited “Fate of the Realms” expansion for Total War: Warhammer III drops in October 2025. New Campaigns: “The End of Sigmar” – A campaign where all factions must unite against the awakening of Zurzach, the World-Eater, a primordial entity from before the Great War. “Tomb of the Undying Emperor” – Focuses on the rise of a new Chaos Warlord in the Old World, using forbidden necromancy to resurrect past emperors. New Factions: The Scourge of the Flesh (Dark Elves + Nurgle synergy) – Unholy fusion army that regenerates from wounds. The Blightborn (new Tzeentch faction) – Uses masterful deception and temporal rifts to control time. New Game Mechanics: Reality Rifts – Time-warping zones that alter battlefield physics (e.g., gravity reversal, weather storms). Soul Memory System – Units gain abilities based on their past victories and losses. 🧩 NEW TABLETOP PRODUCTS (2025 Launches) Warhammer 40,000: Dark Imperium – The 7th Dawn A new 1500-point limited edition battlebox featuring the Soul Reavers (Space Marines with soul-cannons) and a Doomsday Titan. Age of Sigmar: Factions in Focus (2025 Mini Series) Full new box sets for: Vampires: The Blood Court of Harghul (with animated coffin mechanics). Ogres: The Gorge of the World-Sunderer (massive new ogre warbeasts with a taunt mechanic). Warhammer: The Old World – New Age of Mythic Heroes A standalone game inspired by Norse, Celtic, and Egyptian mythologies, using a simplified 40K/AS ruleset. Features Totem Trials, Mythic Awakening, and Ancestral Spirits. 🎮 DIGITAL ANNOUNCEMENTS Warhammer: Chaos Plague (VR Experience) A fully immersive VR campaign set in a dying Hive World. Players take on the role of a Chaos Lord trying to corrupt a planet from within. Launches on Meta Quest 4 and PlayStation VR2 in Q1 2026. Warhammer 40K: Mechanicus – New Mobile Game An auto-battler and base-building game where you command a faction of rogue Acolytes in a dying Mechanicus sect. Features AI-Driven Machine Minds and Forge Duels. Total War: Warhammer – Standalone DLC: The Warden of the North A narrative-driven expansion focused on the rise of Tyrion the Unbroken, a forgotten warrior who seeks to stop the corruption of the Wild Wood. 📜 LORE REVEALS (SPOILER ALERT) The Emperor is not dead. The Grand Master of the Inquisition reveals a secret archive showing the Emperor survived the Horus Heresy and now lies trapped in the “Soul Vault” beneath the Eye of Terror. His final message: "The fall of Terra is not the end. It is the beginning." The Old Ones are returning… but not as allies. The new Age of Sigmar lore reveals that the Old Ones were not gods, but time-traveling conquerors who built the Realms to contain a far older evil — The Hollow God, a cosmic entity that eats stars. 🎉 WHAT’S COMING IN THE FALL? Warhammer 40,000: 10th Edition Launch Event – 9th October 2025, live in London and streamed globally. The Warhammer Festival 2025 – Held in Bristol, UK, with over 50,000 attendees expected. Features: First-ever “Forge of the Gods” team tournament (500-player Warhammer 40K battle). New “Mythos Market” for limited edition miniatures and art books. Hands-on demos for all new 2025 releases. ✅ Final Thoughts 2025 is shaping up to be the most monumental year in Warhammer history. With deeper mechanics, epic lore twists, and a wave of new content across tabletop, digital, and immersive experiences, fans are not just waiting for the next game — they’re stepping into a new age of war, myth, and destiny. “The galaxy is not ready… but it will be.” — Grand Inquisitor Valen, at the end of the show Stay tuned. The war has only just begun. 🔥 #Warhammer2025 🔥 (Official site: www.warhammer.com/2025preview) Lectura
Shadow of the Monkey King: PS5 Patch Delivers Major Performance Boost, But 93GB Download Warning Sends Players Scrambling The highly anticipated Shadow of the Monkey King — officially titled Wukong — has just dropped a major performance patch for PlayStation 5, promising smoother frame rates, enhanced ray-tracing, and improved load times. However, fans are reacting with a mix of excitement and frustration after discovering the patch’s staggering 93GB download size. What’s New in the Patch? According to the official patch notes released by Game Science, the update brings several key improvements: Stable 60fps at 4K Resolution: The game now maintains a consistent 60 frames per second in most gameplay scenarios, a significant upgrade from the variable performance in the initial launch. Ray-Traced Lighting & Reflections: Enhanced visual fidelity with more realistic lighting and environmental reflections, especially in the game’s lush, mythological landscapes. Faster Load Times: Level transitions and open-world travel have been optimized, reducing loading times by up to 40%. Bug Fixes & Stability: Numerous crash fixes and AI behavior adjustments have been implemented based on player feedback. The team has also added a new "Performance Mode" that prioritizes frame rate over resolution, ideal for players who value smooth gameplay over ultra-high graphics. The 93GB Download: A Double-Edged Sword While the improvements are undeniable, the 93GB patch has sparked controversy. For context, the base game was already around 80GB — meaning the patch adds nearly 120% more data. Players on limited storage devices, particularly those with older PS5 models (1TB or 2TB), are alarmed. Many have reported that the patch not only eats up valuable space but may force them to delete other games to make room. Sony has since confirmed that the patch is required to access certain new features, including the expanded "Spirit Realm" side quests and new difficulty modes. Community Reaction “My PS5 only has 2TB, and I’ve already got 100+ games. I don’t even have the storage to test the patch!” – @GamerFromShangriLa “The visuals are gorgeous, but 93GB? That’s more than some whole console games.” – @PixelPanda99 “I’ll take the performance gains… but maybe next time, send a patch that doesn’t require a hard drive upgrade.” – @WukongWarrior Some players are turning to external SSDs, while others are demanding better compression or incremental updates in future patches. What’s Next? Game Science has acknowledged the backlash and said they’re exploring ways to optimize future updates with delta patches. They’ve also hinted at a potential "lightweight" version of the game for lower-end systems. For now, if you’re a fan of Wukong, the patch is worth the download — just make sure you’ve got the space, patience, and a good internet connection. Pro Tip: Use a high-speed external SSD and schedule the download overnight to avoid disrupting gameplay. Shadow of the Monkey King continues to impress with its unique blend of Chinese mythology, fluid combat, and breathtaking art direction. Just don’t forget to double-check your storage before hitting "download." 🐒💥 Lectura