Hogar Noticias Secuela de ōkami confirmada, desarrollada en el motor

Secuela de ōkami confirmada, desarrollada en el motor

Autor : Lillian Actualizar : Feb 18,2025

Tras el anuncio de los premios del juego de una secuela del amado ōkami, la especulación de los fanáticos se centró inmediatamente en el motor RE de Capcom que alimenta el juego, dado el papel de Capcom como editor. IGN puede confirmar esto exclusivamente, basado en entrevistas con clientes potenciales clave.

En una extensa entrevista, el productor de Machine Head Works, Kiyohiko Sakata, confirmó el uso del motor RE. Con respecto a la contribución de Machine Head Works, Sakata explicó su papel como un puente entre Capcom (soporte de IP y plomo direccional) y Clover (plomo de desarrollo). La experiencia de Machine Head Works colaborando con Capcom y con el director Hideki Kamiya, junto con su familiaridad con RE Engine, proporciona un soporte crucial a Clover, cuyos desarrolladores carecían de experiencia previa con el motor. Además, Machine Head Works cuenta con miembros del equipo con experiencia en el ōkami original.

Cuando se le preguntó sobre el atractivo del motor RE y su idoneidad para una secuela de ōkami, el productor de Capcom Yoshiaki Hirabayashi respondió sucintamente: "Sí, elaborando que Capcom cree que la visión artística de Kamiya no sería alcanzable sin ella. El propio Kamiya agregó que las famosas capacidades expresivas del motor se alinean con las expectativas de los fanáticos para la calidad de la secuela.

Sakata destacó aún más el potencial de RE Engine, lo que sugiere que le permite al equipo realizar aspectos de la visión original de ōkami que anteriormente eran inalcanzables. Dijo que la tecnología actual, particularmente con el motor RE, les permite lograr sus ambiciones pasadas y superarlas.

RE Engine, el motor patentado de Capcom (originalmente desarrollado para Resident Evil 7: Biohazard), ha alimentado muchos de sus principales títulos, incluida la serie Resident Evil, Monster Hunter, Street Fighter y Dragon's Dogma. Si bien la mayoría de los juegos de motor RE presentan un estilo de arte realista, la perspectiva de su aplicación a la estética única de ōkami es intrigante. El desarrollo de Capcom de un motor sucesor, Rex, con integración gradual en el motor RE, sugiere la posibilidad de ver algunos elementos de Rex en la secuela ōkami.

Un Q&A completo de nuestra entrevista con los clientes potenciales de la secuela ōkami está disponible para más detalles.

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