ニュース 映画「ワンダと巨像」が新たなアップデートを取得

映画「ワンダと巨像」が新たなアップデートを取得

著者 : Connor アップデート : Jan 17,2025

映画「ワンダと巨像」が新たなアップデートを取得

最新ニュース: Juying City の映画化計画が進んでいます!

アンディ・ムスキエティ監督が、待望の「Shadow City」映画化計画に関する最新ニュースをもたらします。プロジェクトは保留されていませんが、予算と市場での位置付けについてはまだ議論されています。ソニー・ピクチャーズは2009年には早くもプロジェクトの立ち上げを発表し、ゲーム原作者の上田文人氏を制作に参加させた。ムスキエティ監督が就任する前は、「スーパーマン」のジョシュ・トランクが監督を務める予定だったが、スケジュールの都合で実現しなかった。

待望の「Shadow City」の映画化に加えて、ソニーは CES 2025 で人気ゲームに基づく一連の実写映画化計画も発表しました。これには、待望の「ヘルレイザー」映画も含まれます(ただし、多くのファンは、1997 年の SF アクション映画『スターシップ・トゥルーパーズ』がすでにそのコンセプトを確立していたと信じています)、映画『Horizo​​n: Zero Dawn』やアニメ映画『Ghost of Tsushima』も同様です。

ラジオTUのラ・バウレラ・デル・コーソ番組でムスキエティ監督は「シティ・オブ・シャドウズ」の映画化計画について語り、この映画は「決して放棄されたプロジェクトではない」と認めた。プロジェクトの長い開発サイクルを考慮すると、ファンがプロジェクトが棚上げされたと考えるのは自然なことですが、ディレクターはまた、この古典的な IP の時間のかかる適応につながったいくつかの要因も指摘しました。 「いくつかの要素はプロジェクトへの愛情や創造的欲求とは関係ありませんが、すべてはこのような人気 IP の市場人気と関係しています。Shadow City は、悲しい結末を迎える最高のオープンワールド ゲームの 1 つです。」ムスキエティ氏は、その壮大なスケールのため、プロジェクトの予算はまだ議論中であると述べ、利用可能なさまざまなバージョンのいずれかよりも脚本を好むことを認めた。

『Shadow City』映画化計画の最新進捗状況

他のプロジェクトは、2024 年のアクション RPG ドラゴンズ ドグマ 2 を制作する際にシャドウ シティの影響を取り入れたカプコンを含め、ゲームの雰囲気や巨大な巨像の敵を再現しようと試みてきましたが、ソニーのこのオリジナルのアクション アドベンチャー ゲームは、ゲーマーの間で時代を超越したクラシックであり続けています。ムスキエティ氏は自分が「ロングゲーマー」ではないと認めたが、このゲームを「傑作」と呼び、何度もプレイしたことを認めた。

上田文人は「Shadow City」の栄光を創り出し、自身のスタジオも設立しました。 GenDesign の新しい SF ゲームは、The Game Awards 2024 で発表されました。まだ名前のないこのゲームは、間違いなく 2005 年の叙事詩の強烈な孤独を反映しています。 HD リマスターは 2018 年の PlayStation 4 リリースで終了しましたが、Shadow City の遺産は間違いなく実写映画に引き継がれ、ゲームを初めて知った人だけでなく忠実なファンも魅了するでしょう。人々はそのファンタジーに引き込まれます。世界。

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