Heim Nachricht PlayStation Legend Shuhei Yoshida 'hätte versucht, den Live -Service von Sony zu widerstehen

PlayStation Legend Shuhei Yoshida 'hätte versucht, den Live -Service von Sony zu widerstehen

Autor : Dylan Aktualisieren : Mar 01,2025

Der ehemalige PlayStation-Manager Shuhei Yoshida enthüllt, dass er sich Sonys umstrittenem Live-Service-Spieleschub widersetzt hätte. Yoshida, Präsidentin von Sie Worldwide Studios von 2008 bis 2019, äußerte Bedenken gegenüber lustigen Spielen über die inhärenten Risiken, die Sony in dieser Anlagestrategie anerkannt hat.

Diese Aussage erfolgt inmitten bedeutender Herausforderungen für PlayStation's Live-Service-Unternehmen. Während Helldivers 2 phänomenalen Erfolg erzielte und in 12 Wochen 12 Millionen Exemplare verkaufte, standen andere Titel aus. Insbesondere Concordist ein wichtiger Rückschlag, der aufgrund extrem niedriger Spielerzahlen nur Wochen dauert und letztendlich zu seiner Stornierung und zur Schließung seines Entwicklers führt. Die ausgewiesenen Entwicklungskosten in Höhe von 200 Millionen US -Dollar ( Kotaku ), die nicht einmal die IP -Rechte oder die Erwerb von Studioen abdeckten, unterstreicht die finanziellen Verluste. Dieser Misserfolg folgt der Stornierung des Last of Us Multiplayer-Spiels von Naughty Dog und in jüngerer Zeit zwei unangekündigten Live-Service-Titeln-ein God of War * -Projekt bei BluePoint und ein weiteres in Bend Studio (Days Gone Developer).

Yoshida, der nach 31 Jahren nach 31 Jahren verließ, schlug hypothetisch einen anderen Ansatz vor, wenn er in Hermen Hulsts (aktueller CEO der Sieie Studio Business Group) war. Er betont die Haushaltsüberlegungen und argumentiert gegen die Umleitung von Ressourcen von etablierten Einzelspieler-Franchise-Unternehmen wie Gott des Krieges bis hin zu potenziell riskanten Live-Service-Projekten. Während er die zunehmende Investition von Sony in Live-Service-Spiele nach dem Abflug anerkannt hat, ist er der Ansicht, dass das inhärente Erfolgsrisiko in diesem Wettbewerbsmarkt unterschätzt wurde. Er hebt Helldivers 2 's unerwartete Triumph als Beweis für die unvorhersehbare Natur der Branche hervor.

Die Finanzberichte von Sony bestätigen diese Bedenken. Hiroki Totoki (Sony President, COO und CFO) gab zu, dass Lektionen aus beiden Helldivers 2 's Erfolg und Concord ' S -Misserfolg gezogen wurden. Er zitierte die Notwendigkeit früherer Benutzertests und interner Bewertungen, was auf eine „Siled -Organisation“ und ein schlechtes Freisetzungsfenster zeigte (gleichzeitig mit schwarzem Mythos: Wukong ) als Faktoren zu Concord 's Sturz. Sadahiko Hayakawa (Senior Vice President für Finanzen und IR) betonte ferner die kontrastierenden Ergebnisse und die Bedeutung des Teilens von Lektionen in den Studios, was auf ein ausgewogenes Portfolio von Single-Player- und Live-Service-Spielen abzielte.

Trotz dieser Rückschläge sind noch mehrere PlayStation Live-Service-Spiele in der Entwicklung, darunter Bungies Marathon , Guerrilla's Horizon Online und Haven Studios FairGame $ .

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