Dynasty Warriors Devs Instructed to Kill Players Harder


Dynasty Warriors: Origins brings tougher enemy waves thanks to producer Tomohiko Sho's battle cry to the development team: "Go kill the player!" Discover how this installment shakes up the classic warriors formula.
Dynasty Warriors: Origins Enemies Show No Mercy
Developer Mandate: Players Beware

Dynasty Warriors: Origins cranks up the intensity with fiercer opposition after producer Tomohiko Sho issued his notorious directive. During PlayStation.Blog interviews, Sho revealed his vision wasn't about unfair difficulty, but capturing battlefield authenticity - enemies fight desperately too.

Sho emphasizes Origins maintains that signature musou exhilaration while delivering smarter combat. "We want players at any skill level to feel accomplished," he explains, describing the delicate balance between brutality and satisfaction.
A Fresh Start For The Series

Origins marks a bold departure as the first mainline game abandoning numerical sequencing (traditionally Dynasty Warriors 10). Sho tells TheGamer this reflects their concentrated narrative focus on Romance of the Three Kingdoms' early chapters - culminating at the legendary Red Cliffs confrontation.

After seven years, Origins resurrects the storied franchise with an original nameless hero navigating China's warlord conflicts. Steam, PlayStation 5 and Xbox Series X|S players can now experience this intense revival.
Catch Game8's full review for deeper insights!