Hogar Noticias Antiguos desarrolladores de Nintendo elogian a colegas excepcionales en la creación de juegos

Antiguos desarrolladores de Nintendo elogian a colegas excepcionales en la creación de juegos

Autor : Sarah Actualizar : Aug 27,2025

Takaya Imamura, reconocido por sus contribuciones a F-Zero, Star Fox y The Legend of Zelda, expresó que, a pesar de sus notables logros, se sentía eclipsado por el "talento excepcional" en Nintendo, lo que le llevó a sentir alivio al dejar la compañía.

"Nintendo estaba lleno de individuos extraordinariamente talentosos," Imamura escribió en X, según lo señalado y traducido por Automaton. "Constantemente me preguntaba cómo demostrar mi valor en un entorno tan competitivo, siempre cargando con una sensación de insuficiencia."

"Dejar Nintendo trajo una sensación de liberación, como si me hubiera deshecho de un complejo de inferioridad que había llevado por mucho tiempo," Imamura añadió. "Sin embargo, fue agridulce, sabiendo que ya no colaboraría con colegas tan destacados. Con la jubilación acercándose y el desarrollo de juegos tomando años, quería perseguir proyectos creativos a mi propio ritmo."

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Este sentimiento resuena con otros antiguos empleados de Nintendo. Shinji Watanabe, ahora líder de Epsilon Software, comparó a sus antiguos colegas con "talentos de otro mundo." Ken Watanabe, un veterano de 10 años en Nintendo que se convirtió en desarrollador independiente, coincidió, afirmando, "Nintendo está lleno de personas extraordinarias. Destacar entre ellos fue tanto agotador como gratificante."

Hablando de Nintendo, Super Mario Strikers—conocido como Mario Smash Football en Europa—se unirá a la biblioteca de GameCube de Nintendo Switch Online en Nintendo Switch 2 la próxima semana, marcando la primera incorporación desde el lanzamiento de la consola a principios de este mes. Además, una réplica del controlador de GameCube está disponible para los fans.

La Nintendo Switch 2 ha vendido 3.5 millones de unidades, pero el análisis de las ventas de su semana de lanzamiento sugiere un rendimiento mixto para los juegos de terceros.

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